I’ve had a chronic pain from my right shoulder blade to my neck to my elbow to my wrist recently and all the way down to my middle finger. I’m pretty sure it’s because of my laptop setup (using a laptop stand while sitting on a sofa), but it’s been driving me nuts! It’s also making it really hard for me to type. Regular stretching won’t work at all… If anyone knows a good stretch for this kind of pain or a better setup for my laptop, let me know!
Anyway, it’s late again but the last post for PAX East 2013!
PAX East 2013: Day 3
Ah the last day of PAX East.
I hate whoever put together the schedule for this day! Double Fine Adventure Panel and one of our all-time favorite panel at PAX were scheduled for the same time.
Alas, we had to make a decision and we made a good one.
Pitch Your Game Idea: Jeff Kalles, Kris Straub, Stephen Toulouse.
In this panel, audiences try pitching their game ideas to a couple of EXPERTS in the game industry, and the experts will make fun of your ideas. (The entire panel is meant to be a joke.)
As soon as Jeff explained how the panel worked, people rushed to get in the line to pitch their games. There were no official twitch stream for this panel but you can see the entire panel on youtube. (It’s shot by an audience member so the picture and audio quality are not the best but still fun to watch!)
Surprisingly, everyone’s idea was very… normal this time. Maybe too normal for this panel. Some seemed even serious about pitching their real game idea. The comments and questions from the panelists were still hilarious but I could tell that they were feeling a bit bad about trashing their “real” game idea.
After the panel, we headed to the Exhibit hall again and made sure we played all the games at Indie Mega booth.
I saw this one cute booth and even took a picture of it.
There were people in the line to play the game, so we didn’t try it at PAX East. But later I found out via my friends’ tweets that the game isÂ A.N.N.E by gamesbymo and they have a Kickstarter. I didn’t know what the game was about but trusted my friends’ suggestion. So I went to their Kickstarter page and saw the video.
I cannot believe that we didn’t try this adorable game about “a worker robot who’s looking for his missing girlfriend.” How could this NOT be awesome?! As a gigantic robot & pixel game lover, I backed it immediately. If you find this project adorable and awesome, why not help them to make it come true? Support A.N.N.E at their Kickstarter page before it ends on May 22nd!
And we walked around some more!
And it was already the time to head to watch the final round of Omegathon & closing ceremony.
Omegathon Final Round
Every PAX, the final round of Omegathon is carefully planned and the game the finalists play is a top secret. For this PAX East, the final round was an iOS game called Spaceteam.
For those who are not familiar with the game… You know how in a sci-fi show or film, there’s always a chaotic bridge scene where people are yelling technobabble to each other when the space ship is under attack or going down or whatever? It’s like that, but you’re on the bridge with your friends.
On your iPhone or iPad, there are variety of panels, knobs, switches, dials, sliders etc… with a names like “Clip-jawed Fluxtrunions.” You and your friends each have different controls on your devices and commands show up which you have to shout to your friends if the command isn’t something on your panel. You have to work with your friends cooperatively and follow each other’s commands or the panel will start leaking oil or smoke, eventually crashing the space ship. It may sound easy but it totally isn’t when you have 4 people shouting different tasks at each other.
It was super intense and fun, but they kept getting disconnected from each other, and they had to start over and over again. This went on for a very long time. I think it was just that there were so many people at the main hall using wi-fi and other electronic devices so it was interfering with the connection between the iPads.
But after many attempts, we finally had winners. Both teams won!
After PAX East was over, Derek and I met up with the Behemoth crew and handed out some free posters to fans at the hotel lobby.
And we headed to the last dinner together in Boston!
Just like that. Another PAX East was over in a flash! Panels, concert, indie games and parties… So many awesome memories were made and we met many awesome people. And don’t forget the StreetPasses! We had about a dozen of StreetPasses collected in San Diego over the course of 3 months, by the time PAX East 2013 was over, we had over 730 StreetPasses! We were able to get all the puzzle pieces too. Having a 3DS while waiting in a line helped a lot to pass the time.
The early next morning, we headed to the bus station to go to NYC. And we saw a notification on our 3DSs.
Check out PAX East 2013 set on my flickr to see more photos!
Miyamoto popped in via SpotPass at the bus station! What an awesome way to end PAX East. And PAX Prime is right around the corner… (and 4 days this year!)